Maker education is a very popular topic today. Students are being pushed in this direction for a few reasons. First and arguable most important is the need for students to be able to solve problems, and think critically. Our world does not need factory workers anymore, we need people who can innovate to solve complex problems. Next is the career needs in science, technology, engineering, and math. These areas are a few of the high growth areas today. Maker spaces provide students an avenue to channel these skills through. Examples of How Maker Spaces Have an Impact 11 year old student Ryan Gramp invented the iShoe. This invention attaches to your shoe and in just 10 minutes, can charge your cell phone for an hour's use! This device uses the kinetic energy generated through taking steps, and turns it into usable power. Global Comparison
13 year old Mallory Kievman created a lollipop that cures hiccups. Her solution is made up of vinegar, sugar, and lollipop. Her invention has gotten her global recognition and enrollment into numerous start up companies. These are amazing ideas, and certainly things that you want all of your students to be doing. The goal of your maker space should be to create a space where kids can create real, physical items, that solve their passion questions. Here is my recommendation of where to start. Understand and Teach the Engineering Design Process
Design on TinkerCad - This web based program has many output options including options for most 3D printers Include Supplies for the Levels of Completeness Draft one supplies - Mostly paper products to get a general idea of the product
Draft three - The goal when finalizing a project, is to make something that is professional grade. These projects are costly and should reflect the best of the best. I would recommend you reserve these types of builds for school displays, honorary grade level projects, or larger audience competitions. Ultimately, building with these supplies is completely up to you.
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